#include <Photon.hh>
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| void | SetElectric () |
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| void | SetMagnetic () |
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| void | SetSpin (Int_t L) |
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| Char_t | GetSpin () |
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| Bool_t | IsElectric () |
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| Bool_t | IsMagnetic () |
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| Bool_t | operator== (const Photon &o) const |
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| Bool_t | operator!= (const Photon &other) const |
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| Bool_t | operator< (const Photon &other) const |
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| Bool_t | operator> (const Photon &other) const |
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| | ClassDef (Photon, 1) |
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| | Transition (double E=0, double PL=0, double PH=4096, double BL=0, double BH=4096) |
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| | Transition (double E=0, double PL=0, double PH=4096, double BL=0, double BH=4096) |
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| void | SetEnergy (double E) |
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| void | SetPeak () |
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| void | SetPeak (double Low, double High) |
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| void | SetBackground () |
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| void | SetBackground (double Low, double High) |
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| void | AddBackground () |
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| void | AddBackground (double Low, double High) |
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| void | SetTransition () |
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| double | Apply (TH1D *hist) const |
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| double | ApplyError (TH1D *hist) const |
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| double | ApplyCounts (TH1D *hist) const |
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| double | ApplyCountsError (TH1D *hist) const |
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| double | GetEnergy () |
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| const GamR::TK::Gate * | GetGate () const |
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| const GamR::TK::Gate * | GetGateBG () const |
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| const std::vector< GamR::TK::Gate > * | GetGateBGs () const |
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| | ClassDef (Transition, 2) |
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Definition at line 9 of file Photon.hh.
◆ ClassDef()
| GamR::Nucleus::Photon::ClassDef |
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Photon | , |
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1 | ) |
◆ GetSpin()
| Char_t GamR::Nucleus::Photon::GetSpin |
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◆ IsElectric()
| Bool_t GamR::Nucleus::Photon::IsElectric |
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◆ IsMagnetic()
| Bool_t GamR::Nucleus::Photon::IsMagnetic |
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◆ operator!=()
| Bool_t GamR::Nucleus::Photon::operator!= |
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const Photon & | other | ) |
const |
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◆ operator<()
| Bool_t GamR::Nucleus::Photon::operator< |
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const Photon & | other | ) |
const |
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◆ operator==()
| Bool_t GamR::Nucleus::Photon::operator== |
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const Photon & | o | ) |
const |
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◆ operator>()
| Bool_t GamR::Nucleus::Photon::operator> |
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const Photon & | other | ) |
const |
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◆ SetElectric()
| void GamR::Nucleus::Photon::SetElectric |
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◆ SetMagnetic()
| void GamR::Nucleus::Photon::SetMagnetic |
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◆ SetSpin()
| void GamR::Nucleus::Photon::SetSpin |
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Int_t | L | ) |
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◆ Transition()
| GamR::Nucleus::Transition::Transition |
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double | E = 0, |
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double | PL = 0, |
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double | PH = 4096, |
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double | BL = 0, |
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double | BH = 4096 ) |
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The documentation for this class was generated from the following file: