#include <string>
#include <fstream>
#include <complex>
#include <TCanvas.h>
#include <TH1.h>
#include <TH2.h>
#include <TGraph.h>
Go to the source code of this file.
|
| double | GamR::Utils::Fac10 (int n) |
| |
| TH1D * | GamR::Utils::GetHist1D (TVirtualPad *canvas) |
| |
| std::vector< TH1D * > | GamR::Utils::GetHists1D (TVirtualPad *canvas) |
| |
| TH2D * | GamR::Utils::GetHist2D (TVirtualPad *canvas) |
| |
| int | GamR::Utils::wrresult (char *out, float value, float err, int minlen) |
| |
| std::string | GamR::Utils::wrresult (double value, double error) |
| |
| char * | GamR::Utils::c_to_f_str (std::string strin) |
| |
| double | GamR::Utils::Simps (double *y, int n, double dx) |
| |
| std::complex< double > ** | GamR::Utils::Simps (std::complex< double > ***rho, int n, double dx) |
| |
| std::string | GamR::Utils::getline (std::ifstream &f) |
| |
| int | GamR::Utils::catcherr (std::string inp, double &val, bool require_positive) |
| |
| int | GamR::Utils::catcherr (std::string inp, float &val, bool require_positive) |
| |
| int | GamR::Utils::catcherr (std::string inp, int &val, bool require_positive) |
| |
| int | GamR::Utils::GetInput (std::string prompt, double &val, bool require_positive) |
| |
| int | GamR::Utils::GetInput (std::string prompt, float &val, bool require_positive) |
| |
| int | GamR::Utils::GetInput (std::string prompt, int &val, bool require_positive) |
| |
| int | GamR::Utils::GetNPads (TVirtualPad *pad) |
| |