#include <string>
#include <vector>
#include <TF1.h>
#include <TH1.h>
#include <toolkit/Gate.hh>
#include <nucleus/Transition.hh>
Go to the source code of this file.
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| TH1D * | GamR::AngDist::RatioFunction (TH1 *h1, TH1 *h2) |
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| TH1D * | GamR::AngDist::RatioFunction (TH1 *h1, TH1 *h2, const char *name) |
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| TH1D * | GamR::AngDist::RatioFunction (TH2 *h1, TH2 *h2, GamR::TK::Gate peak, GamR::TK::Gate background) |
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| TH1D * | GamR::AngDist::RatioFunction (TH2 *h1, TH2 *h2, GamR::TK::Gate peak, GamR::TK::Gate background, const char *name) |
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| TH1D * | GamR::AngDist::RatioFunction (TH2 *h1, TH2 *h2, GamR::Nucleus::Transition peak) |
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| TH1D * | GamR::AngDist::RatioFunction (TH2 *h1, TH2 *h2, GamR::Nucleus::Transition peak, const char *name) |
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| TH1D * | GamR::AngDist::AutoCorrelation (TH1 *h1) |
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| TH1D * | GamR::AngDist::AutoCorrelation (TH1 *h1, const char *name) |
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| TH1D * | GamR::AngDist::AutoCorrelation (TH1 *h1, double start, double stop) |
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| TH1D * | GamR::AngDist::AutoCorrelation (TH1 *h1, double start, double stop, const char *name) |
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