GamR  0.0.0
GammaROOT
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GamR::TK::Gate Member List

This is the complete list of members for GamR::TK::Gate, including all inherited members.

ApplyX(TH2 *hist) constGamR::TK::Gate
ApplyX(TH2 *hist, const char *name) constGamR::TK::Gate
ApplyY(TH2 *hist) constGamR::TK::Gate
ApplyY(TH2 *hist, const char *name) constGamR::TK::Gate
Browse(TBrowser *b)GamR::TK::Gate
DistancetoPrimitive(Int_t px, Int_t py)GamR::TK::Gate
ExecuteEvent(Int_t event, Int_t px, Int_t py)GamR::TK::Gate
Gate()GamR::TK::Gateinline
Gate(const char *name)GamR::TK::Gate
Gate(const char *name, const char *title)GamR::TK::Gate
Gate(const char *name, TVirtualPad *canvas, Option_t *opt="")GamR::TK::Gate
Gate(const char *name, const char *title, TVirtualPad *canvas, Option_t *opt="")GamR::TK::Gate
Gate(TVirtualPad *canvas, Option_t *opt="")GamR::TK::Gate
Gate(double l, double h)GamR::TK::Gateinline
GetBinHigh(TH1 *hist) constGamR::TK::Gateinline
GetBinLow(TH1 *hist) constGamR::TK::Gateinline
GetBinWidth(TH1 *hist) constGamR::TK::Gateinline
GetCounts(TH1 *hist) constGamR::TK::Gate
GetCounts(TH1 *hist, Gate background) constGamR::TK::Gate
GetCounts(TH1 *hist, std::vector< Gate > background) constGamR::TK::Gate
GetCountsError(TH1 *hist) constGamR::TK::Gate
GetCountsError(TH1 *hist, Gate background) constGamR::TK::Gate
GetCountsError(TH1 *hist, std::vector< Gate > background) constGamR::TK::Gate
GetHigh() constGamR::TK::Gateinline
GetIntegral(TH1 *hist) constGamR::TK::Gate
GetIntegral(TH1 *hist, Gate background) constGamR::TK::Gate
GetIntegral(TH1 *hist, Gate backLow, Gate backHigh) constGamR::TK::Gate
GetIntegral(TH1 *hist, std::vector< Gate > background) constGamR::TK::Gate
GetIntegralError(TH1 *hist) constGamR::TK::Gate
GetIntegralError(TH1 *hist, Gate background) constGamR::TK::Gate
GetIntegralError(TH1 *hist, std::vector< Gate > background) constGamR::TK::Gate
GetLow() constGamR::TK::Gateinline
GetTrueWidth(TH1 *hist) constGamR::TK::Gateinline
GetWidth() constGamR::TK::Gateinline
IsFolder() constGamR::TK::Gateinline
ls(Option_t *option="") constGamR::TK::Gate
Norm(TH1 *hist, TH1 *ref)GamR::TK::Gate
NormBackSub(TH1 *hist, TH1 *ref, Gate background)GamR::TK::Gate
Paint(Option_t *option="same")GamR::TK::Gate
Pass(double x)GamR::TK::Gateinline
Pass(double x) constGamR::TK::Gateinline
PassDetector(TDetector det, Bool_t calibrated=kTRUE, Int_t id=-1)GamR::TK::Gate
SetGate()GamR::TK::Gate
SetGate(TVirtualPad *canvas, Option_t *opt="")GamR::TK::Gate
SetGate(double l, double h)GamR::TK::Gateinline
SetHigh(double h)GamR::TK::Gateinline
SetHigh(std::string h)GamR::TK::Gateinline
SetLow(double l)GamR::TK::Gateinline
SetLow(std::string l)GamR::TK::Gateinline
SetScale(double s)GamR::TK::Gateinline
Valid()GamR::TK::Gateinline
~Gate()GamR::TK::Gateinline